Plant The Seed

  • Plant The Seed
  • Plant The Seed
  • Plant The Seed
  • Plant The Seed
  • Plant The Seed

End-to-end hard­ware and soft­ware solu­tion for a site-spe­cif­ic inter­ac­tive art instal­la­tion — a com­mu­ni­ty-based inter­ac­tive vir­tu­al gar­den, where vis­i­tors can plant a vir­tu­al seed and watch their gar­den­ing efforts flower into real­i­ty. Fes­ti­val Atten­dees were invit­ed to trig­ger the ani­ma­tions by plant­i­ng a her­itage seed in one of five inter­ac­tive planter box­es. Each box, when acti­vat­ed, would grow a vir­tu­al veg­etable, turn­ing the area into an inner city com­mu­ni­ty gar­den.

Cre­at­ed for Art in the Dark 2012 through a col­lab­o­ra­tion with video artists Mar­cel Allen and Renee Warn­er for the Car­go Col­lec­tive. We were asked to return to AUT for a repeat per­for­mance in 2013, at White Night: Best of Art in the Dark (part of the Auck­land Arts Fes­ti­val).

This project aimed to encour­age peo­ple to think about and get involved in com­mu­nal food gar­dens and to re-envis­age pub­lic green spaces as not just some­where to walk, exer­cise or have a pic­nic but also as a poten­tial­ly fer­tile place to grow food.

Plant the Seed is on Face­book.

Art In The Dark
White Night
Koanga Institute - Centre for Regenerative Living

The Action­script 3.0 video com­posit­ing appli­ca­tion con­trolled the play­back of up to six lay­ers of HD video (with alpha chan­nels) on top of a cus­tom back­ground image. The ani­mat­ed videos were then trig­gered using cus­tom pres­sure sen­sors (under­neath soil con­tain­ers) and a Makey­Makey USB con­troller.

Date: 13th April 2013

Client: Cargo Collective

Category: Code, Experiential