Dino Ignacio is the UI lead at Elec­tron­ic Arts for the Dead Space fran­chise of games. His work is at an inter­est­ing inter­sec­tion point between fantasy and real­ity. It has fant­ast­ic­al design ele­ments, and exists in oth­er­worldly envir­on­ments, but it also needs to be usable, so that play­ers can enjoy the game.

via inventinginteractive.com