Wear­able tech­no­logy has taken the next logic­al step — implants.

From LEDs to NFCs and RFIDs, con­sumers are look­ing at ways of apply­ing med­ic­al approaches to implant con­sumer-grade tech­no­logy. So-called Grind­house Wet­ware (or “Grinders”) view this as next level body aug­ment­a­tion (i.e. pier­cings on ster­oids), and with the Maker revolu­tion you can now cheer­fully implant this tech­no­logy your­self at home. You can already buy an all-in-one syr­inge kit (based on anim­al Life­Ch­ip transpon­ders — for when your cat or dog goes missing).

Body­hack­ing — turn­ing your­self into a cyborg — also includes enhance­ments to exist­ing senses (such as infra-red eye­sight) or cre­at­ing new senses (such as sens­ing mag­net­ic north or radio fre­quen­cies). A lot of this tech­no­logy was ini­tially developed for people with dis­ab­il­it­ies or impair­ments (such as coch­lear implants for the deaf, and ret­ina implants for the blind). Arti­fi­cial hearts and pace­makers could be seen as the ancest­ors of embed­ded tech.

It’s only a mat­ter of time before you’ll be able to swipe your Oyster card with your wrist. Nev­er for­get your keys again!

via dangerousthings.com and iflscience.com