Monthly Archives: June 2016

Sunrise

Staying Human In The Machine Age

In this interview with media theorist Douglas Rushkoff promoting his latest book Throwing Books At The Google Bus: How Growth Became the Enemy of Prosperityhe notes that sharing profits with your employees is just good business.

“This is not bad business; this is not charity. This is using the principle of platform cooperativism to end up with wealthier markets, wealthier employees, wealthier suppliers. The wealthier the people are around you, then the wealthier you get to be.” — Douglas Rushkoff

This thoughtful interview covers a lot of the altruistic territory suggested by the 99% — except Douglas has the historical muscle to back up his claims. Referring to new technologies as a renaissance of older, more repressed approaches, he provides thoughtful prose and a look towards a more hopeful future — for us all. Worth a read.

via singularityhub.com

Throwing Rocks At The Google Bus: How Growth Became The Enemy of Prosperity
Can Buyukberber - Tool

Can Buyukberber: Physics + Visuals

Most recently known for his live Tool visuals, Can Buyukberber is an independent visual artist & director specialising in audio/visual performance, digital visual arts and motion graphics design. He studied Physics and Visual Communication Design in Istanbul, Turkey. Currently studying at San Francisco Art Institute’s Art and Technology MFA program as a Fulbright Grantee and working on immersive experiences using sound, light and space.

His works have been exhibited in Europe and Northern America including large scale a/v projects at Signal Light Festival (CZ), International Digital Arts Biennial (CAN), IX Immersion Experience Symposium (CAN), Currents New Media Festival (US). He is interested in translating observations and insights on the immanent intelligence of nature, self-organising systems, formations in time and patterns of the invisible space between the objects into visible, audible, tangible expressions.

via canbuyukberber.com

Social Media Kit Pro

The Ultimate Guide to Creating Social Media Imagery

Here’s the ultimate guide to creating social media imagery effectively in 2016, all in the same place.

Opengraph — why so many images?

Firstly, a great post by Garrett Heath at Rackspace that I’ve been using for a long time. It proposes a single 1600 x 800 image with safe areas that will work as opengraph images for unfurling on all the major social media channels — Facebook, LinkedIn, Twitter, and Google+. One image to rule them all, indeed (correct me if I’m wrong here, please).

One Image to Rule Them All

Dimensions — how wide, how high

Next up, the ultimate cheat sheet infographic from Jamie Spencer for image dimensions across Facebook, Twitter, Google+, Instagram, Pinterest, Tumblr, LinkedIn and YouTube. If you’re creating a profile on any of these, this should be your first port of call. Until they change, of course.

Facebook image sizes

PSD Approval Mockups

This leads me onto the last (but by no means least) link, you’ll be wanting some mockup PSD templates to demonstrate your great images. There are a bunch of sites out there with downloadable PSDs (this one from everyinteraction.com is pretty good), but the best one I’ve found is actually a plugin for Photoshop called Social Kit Pro. It downloads new versions when a template (Facebook, Twitter, Google+, LinkedIn, VKontakte, Instagram, YouTube and Dribbble) is updated, for a single fee of $39.99 (£28).

Social Media Kit Pro - LinkedIn
Zoom ARQ

ZOOM ARQ

The ZOOM ARQ Aero RhythmTrak is an all-in-one production and live performance instrument which includes an integrated drum machine, sequencer, synthesizer, looper, and MIDI controller with a built-in accelerometer.

One trend in music instruments development is getting away from linear interfaces based on knobs and keys, and instead creating devices that allow physical intuitive interaction and designed for live performances. That is where Zoom ARQ comes in, one of the most amazing music instruments of the year. Zoom ARQ is a circular device with a lighted ring that lets you visualize music as a true loop and it functions as a drum machine, sequencer, synthesizer, looper and MIDI controller at the same time. ARQ is completely wireless and can be used as a standalone instrument or connected to a computer. It is a show in itself and a one-of-a-kind live music experience.

Just wait until Kieran Hebden gets his hands on it!

via sonarplusd.com and zoom-na.com

The Stanley Parable

The Stanley Parable (and more…)

The Stanley Parable (adapted from the free original Half-Life 2 mod) is an exploration of story, games, and choice. Except the story doesn’t matter, it might not even be a game, and if you ever actually do have a choice, well let me know how you did it.

It was a collaboration between Davey and UK designer William Pugh, working together as Galactic Cafe. The game expanded substantially upon the mod version, adding substantial amounts of new content, new endings, a complete overhaul of the visual designs, and new voicework from Kevan Brighting.

The game was one of the first to be approved for Steam via the Greenlight community feature. It went on to sell over a million copies, win such awards as the IGF 2014 Audience Choice award, and be featured in schools and museums all over the world.

A free demo and the full version can be purchased here.

The Beginner’s Guide is a narrative video game for Mac and PC. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand. It can be purchased here.

Dr. Langeskov, The Tiger And The Terribly Cursed Emerald: A Whirlwind Heist is a free-to-play “15 minute heist game” in which you’ll become a master thief, burglarizing his way across the hottest summer in Europe. It features voice acting by British comedian Simon Amstell, formerly the host of Never Mind the Buzzcocks, who seems to be having a bit of a stressful time explaining exactly what it is you’ll be doing on this job.

Kadenze Creative Coding

International Month of Creative Code

Kadenze has joined forces with many leading universities, institutions, and organizations to declare May as the “International Month of Creative Code.” A full month out of every year will now be dedicated towards putting the spotlight on creative code-related events, new courses, artist features, interviews, and projects.

There’s a number of wide-ranging courses on the link below — from “Introduction to Programming for Musicians and Digital Artists” to “Creative Programming for Audiovisual Art”, there’s something there for everyone. Everyone who’s interested in Creative Code, that is.

Notably, there seems to be a movement away from Processing towards the more browser-friendly Javascript-based P5 library.

via creativeapplications.net

McTrax: A Paper Placemat Music Production Studio

McDonald’s McTrax: Play the Placemat

Creating music can really trigger creativity in (young) people. That’s why McDonald’s in the Netherlands introduced McTrax: a paper placemat turned into a full music production station.

By the use of conductive ink on a piece of paper you can connect your smartphone to the placemat via Bluetooth.

via thefwa.com