Category Archives: Interaction

The Hitch-Hikers Guide To The Galaxy

Released on September 14, 1984, this game sold 400,000 copies in initial release, and was No 1 on the bestseller lists for a good part of 1985. Consistently voted as the funniest game of all time. The (unofficial, unfinished) sequel is located here.

via douglasadams.com

Generative Media Links

Livid Builder – make your own midi VJ controller!

Builder is a line of DIY parts that make it easy for users to design their own USB MIDI control surfaces and devices using buttons, knobs, faders, and talkback LEDs. The BYOB (build your own board) series allows you to easily configure and create a control device with modular, perforated circuit boards that can be organized into customized setups and configurations.

via Livid Instruments

Inside the Iron Man HUD

On set Q&A; with Kent Seki, Visualization and HUD Supervisor on the movie Iron Man.

“Think about how graphics 10-20 years were green monographs because of the monochromatic monitors. Today in movies, monitors are all pretty much cyan. Whats it going to be tomorrow? White, clean white with color accents for attention.”

via blogspot.com and vice.com and inventinginteractive.com

Mark Coleran, Fantasy UI Designer

Mark Coleran is a visual designer who has worked in a wide range of design disciplines from print graphics to motion design and visual effects. His work in motion graphics has included television show titles and branding through to his specialist area; the design, creation and animation of fantasy user interfaces for film. Over the years this work has seen him create interfaces for such films as The Bourne Ultimatum, Tomb Raider, Mission Impossible 3, The Island and Mr and Mrs Smith.

via coleran.com

Augmented Reality

Augmented Reality was not meant to hit the iPhone 3GS until at least the release of iPhone OS 3.1. Download the new Yelp app. Shake your iPhone 3 times. That activates a feature called Monocle. A blue box will come up saying “the Monocle has been activated.” It will create a button in the top right corner. Now you should be able to look at the bars, restaurants, etc. Only works on iPhone 3GS.

This one not about location, but about people. This app uses the Flickr facial recognition technology of Polar Rose to identify a persons face and pull up info like their online profile and contact info. Both creepy and amazing at the same time.

Not only is this augmented reality app cool, but its useful as well! This iPhone app will help you find the nearest subway station. No need to ask for directions, and you will never get lost.

Core 77

Industrial Design content and community site – articles, discussions, interviews and resources.

via core77.com

Blinkenlights

On September 11th, 2001 the famous “Haus des Lehrers” building at Berlin Alexanderplatz was enhanced to become world’s biggest interactive computer display: Blinkenlights. The upper eight floors of the building were transformed in to a huge display by arranging 144 lamps behind the building’s front windows. A computer controlled each of the lamps independently to produce a monochrome matrix of 18 times 8 pixels. During the night, a constantly growing number of animations could be seen. But there was an interactive component as well: you were able to play the old arcade classic Pong on the building using your mobile phone and you could place your own love letters on the screen as well.

via blinkenlights.net

Adverblog

Digital advertising and marketing: only the best ideas worldwide, since 2003.

via adverblog.com

Yellowtail by Golan Levin

Yellowtail is an interactive software system for the gestural creation and performance of real-time abstract animation. Yellowtail repeats a user’s strokes end-over-end, enabling simultaneous specification of a line’s shape and quality of movement. Each line repeats according to its own period, producing an ever-changing and responsive display of lively, worm-like textures.

via flong.com

Art. Lebedev Studio

We offer advanced industrial, graphic, web and interface design. We live the way we like. We work the way we believe is right. We dont give a shit about corporate values all together. All the award plaques end up hanging in our lavatory. We abhor buzzword combinations creative solution and business process optimization. The offers we send to our clients rarely exceed one page. The only principle we follow is just two words: No bullshit.

Founded in Moscow in 1995, Art. Lebedev Studio is the only design company in the world offering product design, city environment design, graphic design, websites, interfaces, packaging, interior design, typeface design, custom patterns, illustrations, and book publishing under one roof.

via artlebedev.com

VisualComplexity

VisualComplexity.com is a unified resource space for anyone interested in the visualization of complex networks. The project’s main goal is to leverage a critical understanding of different visualization methods, across a series of disciplines, as diverse as Biology, Social Networks or the World Wide Web.

via visualcomplexity.com